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Advanced Game Programming With Scratch: Level III
In the third and final course of the Scratch series, students leverage their knowledge from Scratch Levels 1 and 2 to create the most advanced games yet. They delve into more sophisticated programming concepts, including the Modulo operation, to add complexity and depth to their projects. Students explore the design of a clock, requiring a solid understanding of mathematical principles such as angles. Additionally, they master the creation of nested conditional statements, enabling precise and intricate game mechanics. Through intensive use of clones, students enhance the dynamic elements of their games, including the ability to clone multiple clones simultaneously. With these advanced skills, students develop highly engaging and sophisticated games that showcase their proficiency in Scratch programming.
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Overview & Highlights

Level
Primary
Contact Hours
40
Timeframe
Semester
Course Overview
Logic Building
Learn how use logic to make programs and solve complex problems.
Mathematical Concepts
Learn about a key mathematical concept in programming, the coordinate system.
Game Design
Learn the different aspects of game design and make games and animations.
Conditional Statements
Learn about using conditional statements to make decisions in computer programs.
Concept of time
Learn how to use time to control several aspect of your code such as the delays and speed.
Sequence and Loops
Learn how to write smart programs with loops and sequence.

20
Lessons
19
Videos
75
Exercises
19
Quizzes
19
Lesson Plans
Class Management
Manage and observe student work from a user-friendly dashboard with class management features.
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